Varjo, a startup creating digital truth (VR) and combined truth (XR) applied sciences for the venture, has raised $54 million in a chain C spherical of investment. The Helsinki-based corporate additionally introduced Timo Toikkanen will take over as CEO, having prior to now served as president and leader working officer. Niko Eiden will step into the executive enjoy officer function after just about two years as CEO.
Based in 2016, Varjo gives a high-resolution VR and XR headset that guarantees readability similar to the human eye, a prerequisite for a variety business packages — similar to flight simulators, which might require the facility to learn bits and bobs on displays throughout the digital global. (Such ranges of element would possibly not at all times be required in client VR headsets.)
Varjo has made a side-by-side comparability appearing its headset’s efficiency in comparison to that of an undisclosed competitor, the usage of the DCS Global struggle flight simulator for example (underneath).
The corporate’s most up-to-date units, the VR-2 and VR-2 Professional, value €five,000 ($five,900) and $6,000 ($7,000), respectively, and make stronger VR content material hosted on SteamVR, in addition to Valve’s OpenVR construction platform.
Varjo additionally sells the €10,000 ($13,000) XR-1 Developer version, a combined truth headset aimed toward “design and analysis execs” that allows virtual gadgets to merge with the actual global within the consumer’s box of view. The instrument can simply transfer between actual and digital environments, going from truth to combined truth to complete digital truth.
“Each the VR-2 and VR-2 Professional are designed for pro use instances handiest, and they’re utilized by device engineers, simulation execs, business designers, and researchers,” Toikkanen instructed VentureBeat. “XR-1 is generally selected by means of firms who wish to combine their bodily controllers or cockpits with digital coaching environments, or do design critiques of digital vehicles in actual environments.”
It’s price noting that Varjo’s headsets aren’t standalone entities — they paintings in tandem with a PC or tough pc, which is in line with Varjo’s enterprise-focused audience.
“We began from doing the most efficient imaginable enjoy for essentially the most not easy venture use instances, the usage of the most efficient era to be had,” Toikkanen defined. “Computer systems have a ways higher functions on the subject of handing over outstanding graphics and on the similar time making sure knowledge safety, not like wi-fi answers. That is particularly necessary for lots of of our consumers in coaching and simulation.”
Varjo has already nabbed some high-profile consumers, together with Boeing, which not too long ago introduced that it could use Varjo’s headsets to coach astronauts for Starliner house missions, and Volvo (additionally an investor), Audi, and Siemens, that are the usage of the platform to design vehicles and expand new merchandise.
Previous this 12 months, Varjo additionally inked a take care of MeetinVR, for industry instances requiring far flung collaboration between colleagues, consumers, and companions, with make stronger for digital whiteboards.
“After the preliminary surprise brought about by means of COVID-19 in March, we’ve got noticed a rising hobby in immersive answers for far flung coaching and collaboration,” Toikkanen added. “We’ve additionally gained masses of loaner instrument packages since we opened Varjo’s far flung loaner program in Would possibly.”
Varjo had prior to now raised round $46 million, together with its $31 million collection B spherical again in 2018. With some other $54 million within the financial institution from an array of buyers — together with Volvo (by means of the Volvo Vehicles Tech Fund), Atomico, NordicNinja, EQT Ventures, Lifeline Ventures, Tesi, and Swisscanto Make investments by means of Zürcher Kantonalbank — the corporate stated it’ll “boost up its international growth and construction” of hardware and device merchandise for business use instances.